

As the PC port of Halo demonstrated, moving a console game to PC isn’t trivial – beyond simple porting of game content, there are significant issues of game pace and style to consider when moving from one format to another. A PC version of Darkwatch is possible, but right now our focus is entirely on console development. PO: We are developing the PS2 and Xbox versions side-by-side and specific differences that will exist in the release versions of the game have yet to be determined.
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What will be the significant differences between those versions, other than the obvious graphic power upgrade with the XBox version? Has a PC version been considered?
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MD: The game is due to be released on both PS2 and XBox. Don’t expect any direct homage to other properties at this point. The game is quite a bit darker than Blade, and we’ve completely lost the tongue-in-cheek feeling of Men in Black. Paul O”Connor: The original “high concept” for Darkwatch was “Blade meets Men in Black in the Old West,” but in the two years that the property has been in development, it has grown in other directions and taken on a life of its own. What were your influences in the world of Darkwatch, and will we see any direct homages to those influences in the game? Marvel”s “daywalker” Blade comes to mind for Jericho, and the Darkwatch society are remniscent of the paranormal investigation groups of the PC horror classic Nocturne and Hellboy. Dark: The story of Jericho and the Darkwatch is obviously inspired by a number of possible influences. In the immortal words of Marty Bergman, enough of my yakkin’…let’s boogie! Be warned, these puppies are massive, so if you’re still using a dial-up connection you might be waiting awhile before they come down. You can click on any of the photos in this article to see the huge, full-resolution photos in all their grandeur. Mind you, these are shots of actual game play, not animated cutscenes. To go along with today’s interview, we have some new screen shots to show you that demonstrate just how gorgeous this game is. Speaking of goodies, don’t forget to enter our Darkwatch contest running this week, we have some t-shirts and nifty Darkwatch badges up for grabs! Besides a killer official site, the folks at Sammy Studios have also set up a “street team” site where game fans can sign up, promote the game, and win points towards all sorts of Darkwatch goodies.
